Unbow
English·中文

Character Placement and Continuity Tests

A practical note on identity, placement, and relationship anchors across shots.

  • character consistency
  • prompt
  • continuity
Back to Lab

Question

连续镜头里的角色一致性,不能只靠名字。模型可能记住“她是女主”,但不一定记住她在画面左侧、和谁对峙、手里拿着什么、上一镜头的动作留下了什么结果。

角色 placement 是身份的一部分。

Observation

很多提示词这样写:

The same woman argues with the man in the auction room.

这句话的问题是,它把“same”当成一个魔法词,却没有告诉模型哪些东西必须相同。更稳定的写法应该同时写身份、位置、关系和道具:

Woman A, the same young heiress from the previous shot, remains on the left side
of the frame. She wears an ivory tailored suit and single pearl earrings. Her right
hand holds the black auction paddle near her waist. Man B stands opposite her,
half a step closer to the walnut table.

这里的重点不是细节更多,而是关系更清楚。

Method

多人镜头里,我会先建立 A/B/C 占位,再写镜头动作:

CHARACTER A: young heiress, frame left, ivory suit, black paddle
CHARACTER B: older auctioneer, frame right, dark suit, near walnut table
RELATION: A faces B, two meters apart, table between them
ACTION: A lowers the paddle, B does not move
CAMERA: medium two-shot, locked-off, no angle change

这样写能减少两个常见错误:模型交换角色位置,或者把构图变化误当成角色身份变化。

Boundary

placement 不是死板站位。如果镜头要运动,就要同时写“如何移动”和“移动后仍然保持什么关系”。

camera slowly moves from A's shoulder toward B,
but A remains visible as a blurred foreground silhouette on frame left.

这比单纯写 “over-the-shoulder shot” 更稳定,因为它告诉模型画面关系如何持续。

Lab Note

连续性测试应该记录三类失败:

identity drift: 人脸、年龄、服装变了
placement drift: 左右、前后、距离变了
relation drift: 谁看谁、谁拿道具、谁控制场面变了

模型如果只通过 identity test,不一定能通过 scene test。短剧镜头里,角色关系常常比脸更重要。